Sotudios

Free sci-fi weapon assets / Textured GLB

FPS Weapons Pack.

Build a complete shooter loadout with seven coordinated static weapons, supplied as compact self-contained GLB models with embedded 2K KTX2 materials.

  • 7Sci-fi weapons
  • 1.20 mConsistent length
  • GLB + KTX2Self-contained files
  • CC BY 4.0Free with credit
Complete FPS Weapons Pack showing seven coordinated sci-fi guns
One complete shooter arsenal / seven textured GLB weapons

One complete free weapon pack

Seven weapons.
One coordinated loadout.

Seven coordinated sci-fi weapons for first-person shooters, supplied as compact self-contained GLB models with UVs and embedded 2K KTX2 base-color and metallic-roughness textures.

Boss Cannon, Ion Cannon, Laser Rifle, Plasma Cannon, Rocket Launcher, Combat Shotgun and Tesla Projector cover a useful range of heavy, precision, close-range and energy-weapon roles.

7 weapons 55,994 triangles Version 1.0.0 14.0 MiB
01

Portable GLB models

Every weapon is one independent GLB 2.0 file with its geometry, material and texture data embedded.

02

Compact 2K textures

Each UV-mapped model uses 2048×2048 base-color and combined metallic-roughness KTX2 textures.

03

Clear production scope

The weapons are static art assets without rigs, animations, muzzle effects, projectiles or gameplay scripts.

KTX2

Use a current KTX2-compatible importer.

The GLBs require the standard KHR_texture_basisu extension. Current WebGL engines and modern game runtimes support it; older DCC importers may require a KTX2 update or conversion step.

Actual model previews

Every weapon.
Rendered from the GLB.

Each card below is a WebGL render of the corresponding textured production model. Counts and dimensions are read directly from the downloadable file.

Rendered textured 3D preview of the Boss Cannon01 / GLB

Boss Cannon

A broad boss-class energy cannon with a reinforced body and an imposing heavy-weapon silhouette.

Geometry
7,996 tris
Size
1.20 x 0.75 x 0.69 m
Textures
2 x 2K KTX2
Material
Base + metal/rough
Rendered textured 3D preview of the Ion Cannon02 / GLB

Ion Cannon

A compact ion weapon with a cylindrical chamber and a balanced mid-range shooter profile.

Geometry
8,000 tris
Size
1.20 x 0.67 x 0.31 m
Textures
2 x 2K KTX2
Material
Base + metal/rough
Rendered textured 3D preview of the Laser Rifle03 / GLB

Laser Rifle

A streamlined precision rifle with a narrow barrel and a clean long-range silhouette.

Geometry
8,000 tris
Size
1.20 x 0.46 x 0.14 m
Textures
2 x 2K KTX2
Material
Base + metal/rough
Rendered textured 3D preview of the Plasma Cannon04 / GLB

Plasma Cannon

A substantial plasma weapon with layered housings and a powerful high-energy profile.

Geometry
8,000 tris
Size
1.20 x 0.67 x 0.50 m
Textures
2 x 2K KTX2
Material
Base + metal/rough
Rendered textured 3D preview of the Rocket Launcher05 / GLB

Rocket Launcher

A rugged launcher with a wide forward assembly suited to explosives and heavy projectiles.

Geometry
7,998 tris
Size
1.20 x 0.63 x 0.35 m
Textures
2 x 2K KTX2
Material
Base + metal/rough
Rendered textured 3D preview of the Combat Shotgun06 / GLB

Combat Shotgun

A compact close-quarters weapon with a readable stock, grip and reinforced receiver.

Geometry
8,000 tris
Size
1.20 x 0.52 x 0.21 m
Textures
2 x 2K KTX2
Material
Base + metal/rough
Rendered textured 3D preview of the Tesla Projector07 / GLB

Tesla Projector

A coil-inspired energy weapon with a technical silhouette for electrical or arc-based attacks.

Geometry
8,000 tris
Size
1.20 x 0.57 x 0.24 m
Textures
2 x 2K KTX2
Material
Base + metal/rough

Ready for the armory

Build the loadout.

Download all seven weapons, actual-model previews, per-asset technical metadata, licensing and SHA-256 checksums in one release.

Download 14.0 MiB

FPS Weapons Pack FAQ

Before you import.

Are the GLB files textured?

Yes. Every GLB embeds one 2K base-color texture and one 2K combined metallic-roughness texture in a KTX2 container.

Are the weapons animated?

No. These are static 3D art assets. Rigging, firing animations, effects, audio and gameplay behavior are not included.

Why does my older importer reject the files?

The textures use KHR_texture_basisu. Update to a KTX2-compatible importer or convert the textures before using an older DCC workflow.

Can I use the weapons commercially?

Yes, under CC BY 4.0 with appropriate credit to Sotudios. The complete attribution and license information are included in the download.