Portable GLB models
Every weapon is one independent GLB 2.0 file with its geometry, material and texture data embedded.
Free sci-fi weapon assets / Textured GLB
Build a complete shooter loadout with seven coordinated static weapons, supplied as compact self-contained GLB models with embedded 2K KTX2 materials.
One complete free weapon pack
Seven coordinated sci-fi weapons for first-person shooters, supplied as compact self-contained GLB models with UVs and embedded 2K KTX2 base-color and metallic-roughness textures.
Boss Cannon, Ion Cannon, Laser Rifle, Plasma Cannon, Rocket Launcher, Combat Shotgun and Tesla Projector cover a useful range of heavy, precision, close-range and energy-weapon roles.
Every weapon is one independent GLB 2.0 file with its geometry, material and texture data embedded.
Each UV-mapped model uses 2048×2048 base-color and combined metallic-roughness KTX2 textures.
The weapons are static art assets without rigs, animations, muzzle effects, projectiles or gameplay scripts.
The GLBs require the standard KHR_texture_basisu extension. Current WebGL engines and modern game runtimes support it; older DCC importers may require a KTX2 update or conversion step.
Actual model previews
Each card below is a WebGL render of the corresponding textured production model. Counts and dimensions are read directly from the downloadable file.
01 / GLBA broad boss-class energy cannon with a reinforced body and an imposing heavy-weapon silhouette.
02 / GLBA compact ion weapon with a cylindrical chamber and a balanced mid-range shooter profile.
03 / GLBA streamlined precision rifle with a narrow barrel and a clean long-range silhouette.
04 / GLBA substantial plasma weapon with layered housings and a powerful high-energy profile.
05 / GLBA rugged launcher with a wide forward assembly suited to explosives and heavy projectiles.
06 / GLBA compact close-quarters weapon with a readable stock, grip and reinforced receiver.
07 / GLBA coil-inspired energy weapon with a technical silhouette for electrical or arc-based attacks.
Ready for the armory
Download all seven weapons, actual-model previews, per-asset technical metadata, licensing and SHA-256 checksums in one release.
FPS Weapons Pack FAQ
Yes. Every GLB embeds one 2K base-color texture and one 2K combined metallic-roughness texture in a KTX2 container.
No. These are static 3D art assets. Rigging, firing animations, effects, audio and gameplay behavior are not included.
The textures use KHR_texture_basisu. Update to a KTX2-compatible importer or convert the textures before using an older DCC workflow.
Yes, under CC BY 4.0 with appropriate credit to Sotudios. The complete attribution and license information are included in the download.