Sotudios

Free 3D robot characters / Mixamo-ready

Humanoid Robot Pack.

Download eight coordinated robot characters with clean Mixamo rigging uploads, textured FBX source models and reusable 2K PBR maps.

  • 8Robot characters
  • 1.85 mConsistent height
  • Mixamo-readyOBJ upload ZIPs
  • CC BY 4.0Free with credit
Complete preview of the eight characters in the Humanoid Robot Pack
One coordinated roster / eight Mixamo-ready robots

One complete free character pack

Humanoid Robot Pack
8 free Mixamo-ready robot characters

Build a complete machine faction with eight distinct silhouettes: Aero, Cap, Crimson, Maul, Spike, Syfon, Titan and Vision.

Every character includes a texture-free OBJ upload ZIP prepared for Mixamo, plus a clean textured FBX source and four matching 2K PBR maps for the final skinned export.

8 characters529,832 trianglesVersion 1.0.0180 MiB
01

Mixamo-ready uploads

Each robot has a centered, grounded 1.85 m OBJ and MTL inside its own clean upload ZIP.

02

Textured FBX sources

The matching clean FBX preserves the character surface and UVs used by the supplied PBR maps.

03

Four-map PBR sets

Base color, normal, roughness and metallic PNG textures are named consistently per robot.

Required rigging workflow

Rig first.
Texture after export.

Use the dedicated Mixamo-ready file for rigging. The upload intentionally has no textures, keeping the auto-rig step clean and predictable.

  1. 01

    Upload the Mixamo asset

    Choose the matching ZIP from mixamo-ready/ and upload that file to Mixamo.

  2. 02

    Complete the auto-rig

    Place the chin, wrist, elbow, knee and groin markers, then verify the skeleton with an animation.

  3. 03

    Export with skin

    Download the rigged FBX with With Skin selected so the mesh remains attached to its skeleton.

  4. 04

    Apply the textures

    Import the skinned FBX, then apply the matching base color, normal, roughness and metallic maps.

Everything included

Eight robots.
One coordinated faction.

Every card uses a render of the corresponding processed model in the download. The Mixamo-ready files are prepared for rigging but are not pre-rigged.

Mixamo-ready 3D robot character preview of Aero 01

Aero

A streamlined humanoid robot with an agile silhouette for scouts and fast assault roles.

Geometry
55,897 tris
Rigging
Mixamo-ready
Height
1.85 m
Mixamo-ready 3D robot character preview of Cap 02

Cap

A blue-and-red patrol unit with balanced armor, a clean visor and a disciplined frontline profile.

Geometry
72,224 tris
Rigging
Mixamo-ready
Height
1.85 m
Mixamo-ready 3D robot character preview of Crimson 03

Crimson

A sharp, red-accented speed unit with a lean combat stance and a distinct helmeted profile.

Geometry
59,400 tris
Rigging
Mixamo-ready
Height
1.85 m
Mixamo-ready 3D robot character preview of Maul 04

Maul

A broad iron sentinel with reinforced limbs and an imposing close-quarters silhouette.

Geometry
67,422 tris
Rigging
Mixamo-ready
Height
1.85 m
Mixamo-ready 3D robot character preview of Spike 05

Spike

An angular armored robot with pronounced spikes and an aggressive skirmisher profile.

Geometry
67,770 tris
Rigging
Mixamo-ready
Height
1.85 m
Mixamo-ready 3D robot character preview of Syfon 06

Syfon

A sleek neon-accented sentinel with layered plating and a controlled high-tech silhouette.

Geometry
71,526 tris
Rigging
Mixamo-ready
Height
1.85 m
Mixamo-ready 3D robot character preview of Titan 07

Titan

A massive battle unit with oversized armor volumes for heavy enemies and boss encounters.

Geometry
63,965 tris
Rigging
Mixamo-ready
Height
1.85 m
Mixamo-ready 3D robot character preview of Vision 08

Vision

A violet-accented sentinel with a narrow armored frame and a precise ranged-unit profile.

Geometry
71,628 tris
Rigging
Mixamo-ready
Height
1.85 m

Ready for deployment

Assemble the unit.

Download all eight robots, Mixamo upload ZIPs, clean FBX files, 2K textures, metadata and the complete workflow guide.

Download 180 MiB

Humanoid Robot Pack FAQ

Before you rig.

Are the robots already rigged?

No. The pack includes geometry prepared for Mixamo's auto-rigging workflow, plus matching textured source assets.

Which Mixamo export option should I use?

Export the finished character as FBX with skin. The skin keeps the robot mesh attached to its new skeleton.

Why are the Mixamo uploads untextured?

Mixamo only needs the character geometry for auto-rigging. Apply the supplied textures after importing the skinned export.

Can I use the robots commercially?

Yes, under CC BY 4.0 with appropriate credit to Sotudios. The complete license is included in the download.